Pacific Rim: Uprising (2018)

Head Space I really disliked the first one. The world building, in retrospect, was very impressive, building on a number of strong cinematic conventions that were ripe for evolution. But all the backstory and parallel plots, all the character development was within a single testosterone paradigm. I thought it a one-note elaboration on something dumb.… Continue reading Pacific Rim: Uprising (2018)

War Games (1983)

Winken and Blinken There is less reason to see this now than when it was made, except for the lesson that is more clear here than in current filmdom: how do you cinematically convey concepts that don’t fit our fairly limited vocabulary? The lesson here is stark, only because we have greater familiarity with computers… Continue reading War Games (1983)